﻿using System;
using Syngine.Components;

namespace Syngine.Controls.Navigation
{
	/// <summary>
	/// 
	/// </summary>
	public class ScreenCommand : Command
	{
		/// <summary>
		/// Gets or sets the type of the screen.
		/// </summary>
		/// <value>The type of the screen.</value>
		public Type ScreenType { get; set; }

		/// <summary>
		/// Gets or sets the type of the command.
		/// </summary>
		/// <value>The type of the command.</value>
		public ScreenCommandType CommandType { get; set; }
	}
}